MLL ATELIER creates User Interfaces and HUDs as narrative instruments — merging visual clarity with emotional tone to deepen immersion. Each interface reflects its world’s logic, culture, and technology, guiding interaction while enhancing the narrative. From holographic systems to diegetic HUDs, these designs are both intuitive and cinematic — crafted to feel lived-in, purposeful, and evocative of the world they inhabit.
Architect Lens is a futuristic User Interface / HUD designed for visionary builders in a near future where architecture is born first in immersive reality. Through augmented scans and spatial overlays, it reveals the unseen —analyzing structures before they're built to detect design flaws, resonance imbalances, and inefficiencies invisible to the human eye.
Housed within a sleek, translucent HUD, the Architect Lens projects layered diagnostics: spatial harmonics, emotional impact maps, structural anomalies, and environmental feedback loops. As users navigate unbuilt spaces, the interface responds in real time — illuminating tension points, guiding optimization, and even forecasting how future inhabitants will feel within the architecture. It’s not just a tool — it’s a sixth sense for design, turning intuition into intelligence. Perfect for tech-innovation where environments help to shape destiny.
The Creative Ideation Process begins with rapid sketching of multiple interface solutions — each exploring a distinct interaction model, aesthetic language, or functional emphasis.
The Iterative Prototyping Process resulted in the development of two primary prototypes, each simulating how users might perceive, navigate, and analyze architectural space through the HUD. These early prototypes allowed for quick comparison, helping to identify the most intuitive and evocative direction.
By testing visual hierarchy, motion flow, and spatial logic within these iterations, decision-making was accelerated in ways that also refined the concept with clarity. The selected prototype was then translated into a fully realized animated motion design — bringing the interface to life with dynamic transitions, data-responsive visuals, and cinematic presence. This process ensures both creativity and precision, shaping interfaces that are as immersive as they are functional.
Second Memory is a futuristic interface that uses one's social media data in adaptive and interactive ways that become one's "second memory".
In a near-future society where human memory can be expanded through immersive interfaces, Second Memory is the latest breakthrough — a handheld, interactive metallic spherical interface device powered entirely by a person’s social media data. This interface reconstructs one's digital past into a living, interactive memory stream, offering users enhanced recall, emotional prediction, and personalized life guidance.
Consider this imagined future scenario: When acclaimed author Lira Quinn begins using Second Memory to revisit her life’s digital trail — captured in images, conversations, and moments shared across years — she uncovers more than nostalgia. The interface begins revealing hidden patterns in her creative process, resurfacing forgotten inspirations, and offering glimpses into untapped potential shaped by past connections. As Lira follows these gentle threads of memory, she embarks on a journey through her own evolving identity — rediscovering how seemingly small moments shaped her most profound ideas.
What begins as a tool for recall becomes a portal into deeper self-awareness, helping Lira reimagine not just her next novel, but the very purpose of book authorship in a world where memory and imagination intertwine. Second Memory is a new kind of interface about wonder, creativity, and the beauty of seeing yourself — again, for the first time.
Maria Lorena Lehman has received the above awards and has been seen in the following publications: